Art and Design Studio
G3N tutors you through the full WASSCE Art and Design Studio syllabus offline — from Meanings, Scope and Role of ART and Design Studio, Material Classifications and Methods, Professional Practice and Ethics and more — with adaptive lessons, instant quizzes and exam-ready summaries.
Syllabus
What you’ll cover in Art and Design Studio.
The complete topic outline G3N teaches, mapped to the WASSCE curriculum.
Year 1
7 topicsMeanings, Scope and Role of ART and Design Studio
- Analyse the scope and role of Art and Design Studios in Ghanaian society.
- Document the components of Art and Design Studio: Sculpture, Painting, Graphic Design, Textiles, Ceramics, Jewellery, Leatherwork, Pliable Arts (Basketry, Fibres and Fabrics, etc.), Contemporary Art
- Document the roles of the various components of the Art and Design Studio
Material Classifications and Methods
- Examine art materials in the environment — their nature, method, and use.
- Discuss art materials according to nature, technique and purpose
- Discuss the basic methods and techniques in creating 2-D and 3-D art and design works
- Discuss the basic methods for preparing and storing art media
- Investigate basic methods and techniques for creating 2-D and 3-D art and design works.
- Discuss art materials according to nature, technique and purpose
- Discuss the basic methods and techniques in creating 2-D and 3-D art and design works
- Discuss the basic methods for preparing and storing art media
Professional Practice and Ethics
- Analyse the concept of professional practices and ethics in Art.
- Explain the concept of professional practice in Art
- Analyse the concept of ethics in Art and Design
Thinking Studio
- Use art and design studio proposal presentations and ideations as solutions for societal problems.
- Identify how art or design studio tasks can be used as an artistic intervention for social problems
- Determine possible multiple forms of artworks in Art and Design that can be used to solve identified problems in society — for example: casting, throwing, carving, weaving, modelling, welding, papier mache, assemblage and construction
- Create multiple proposals with accompanying notes in 2D, 3D, or mixed-media presentations for possible art and design studio tasks
Fabrication and Construction
- Design and create 2-D art or design work using appropriate tools and materials and relevant studio processes through visual thinking and creative communication.
- Examine the workability of conventional and non-conventional tools and materials from the environment that can be used to create 2-D art or design works
- Design and create 2-D art or design work using conventional and non-conventional materials, tools, and relevant processes to respond to societal problems
- Design and create 3-D artwork using appropriate tools and materials and relevant studio processes through visual thinking and creative communication.
- Identify materials, tools, and relevant processes and techniques used in performing 3-D studio tasks
- Design and create 3-D artworks using conventional and non-conventional materials, tools, and relevant processes to respond to societal problems
Artefact Production
- Use knowledge of creative processes and skills in artefact production to create artworks with an emphasis on protective and decorative processes.
- Use a visual medium to create art and design projects with an emphasis on protective and decorative processes — for example: posters, flyers, infographics, picture making, print and patterns, baskets and fabrics, sculptures, ceramic works, metal works
- Apply safety measures in creating art and design work with special attention to protective and decorative processes
Portfolio Building
- Use the knowledge and skills in portfolio-building to generate artist statements, develop portfolios and exhibit art or design work.
- Develop artist statements to reflect portfolio and exhibition
- Generate a manual and digital portfolio as evidence of art and design practice
- Use appropriate strategies to mount an art and design exhibition — for example: environmental protection, sustainable consumption, drug use, cybercrime, and child trafficking themes
Year 2
7 topicsMeanings, Scope and Role of ART and Design Studio
- Articulate and apply art and design studio etiquettes in the learning environment and real-world studio practice.
- Examine etiquettes to be observed in Art and Design studio practices and their implication in teaching and learning the subject
- Develop an understanding of etiquette associated with Art and Design Studio practices — including how to store ongoing projects and finished art and design works
Material Classifications and Methods
- Create art and design works with analogue and digital media as tools.
- Discuss and apply analogue and digital media and how they are used as basic media for the creation of art and design in built environment products or projects
- Analyse how selected analogue and digital media in nature and the built environment contribute to solving societal problems through the artworks they are used to create
Professional Practice and Ethics
- Apply the concept of professional ethics in design.
- Analyse the concept of professional ethics in design
- Analyse the codes and regulations of art and design practices in Ghana
Thinking Studio
- Use mixed media ideations as studio interventions for 21st century antique cultural products.
- Analyse antique artworks made in single materials and propose new ways of making such works as mixed media representations
- Analyse multiple approaches, material combinations, and techniques for recreating antique works, as well as the appropriate mode of presentations
- Create multiple annotated mixed media presentations in preferred artistic formats as studio thinking for creating artworks
Fabrication and Construction
- Create 2-Dimensional art or design works with image-making and repetition processes and techniques with local ideas and relevant studio skills.
- Identify and document image-making and repetition processes and techniques used to create selected 2-Dimensional art or design works
- Analyse how image-making and repeat processes and techniques for creating 2-D artworks can be undertaken with relevant tools and materials
- Create 2-D art or design works using tools and materials with image-making and repeat processes and techniques
- Use knowledge of materials and subtractive processes and techniques to create artworks in 3-D forms.
- Identify materials and the appropriate tools that can be used in the subtractive processes of creating 3-D artforms
- Review different types of subtractive processes and techniques for performing particular studio tasks and creation of artworks
- Design and create 3-D artwork with local materials and appropriate tools using subtractive processes and techniques to solve a societal problem
Artefact Production
- Apply knowledge and skills in art and design studio theory and creative methodologies to create art and design works.
- Distinguish and record the difference between protective processes and decorative processes in artefact productions
- Apply knowledge and skills in safety, maintenance and sustainability in environmental protection and energy conservation
- Apply designing and finishing processes to create an artistic project to solve a social problem
Portfolio Building
- Apply knowledge in portfolio building to generate hardcopy/digital and online exhibitions of art and design works, and generate an artist statement and exhibition brochure.
- Distinguish between portfolio building and exhibition
- Mount in-person, digital, and/or online exhibitions of your own art or design works and that of others
- Generate artist statements and exhibition brochures for your own art or design exhibitions and that of another artist
Year 3
7 topicsMeanings, Scope and Role of ART and Design Studio — Intellectual Property Laws
- Reflect on and familiarise yourself with intellectual property laws in Ghana and their importance to art and design studio practitioners.
- Acquaint yourself with the Copyright Act of Ghana 2005 (Act 690), Patent Act 2003 (Act 657), Trademarks Act 2004 (Act 664), and Companies Act 2019 (Act 992), and their implications on art and design studio practices
- Investigate art business registration, its importance and implication on art studio practice
- Investigate how art laws and policies inform societal development
Material Classifications and Methods
- Explore natural and manmade materials for art making.
- Research into recipes for making art media from natural and artificial sources — for example: classifying assorted colours of clay, charcoal, shells, leaves, seeds into wet and dry media and processing them with binders such as wax and glue
- Use computer software applications to simulate the effects of art media
Professional Practice and Ethics
- Apply ethical considerations to the artist's use of others' art and design work to create your own art and design works.
- Examine ethical considerations to be observed in art studio practice — including material use and its implications for a sustainable environment
- Discuss the essence of censoring artworks to meet societal ethics
Thinking Studio — Sustainable Development
- Analyse existing artworks and designs, and create innovative and inventive artworks and designs centred on sustainable development using both digital and other media ideations.
- Discuss embedded sustainable development messages within selected artworks through the analysis of the actual meaning of the image, and reflection and reaction — for example: analysing Ghanaian artworks from precolonial, colonial, postcolonial, modern and contemporary times in relation to the Sustainable Development Goals (SDGs)
- Create innovative artworks and designs on sustainable development using both digital and other media ideations to show the relevance of sustainable living
- Design and create artwork based on the message of sustainability using biodegradable and at least 80% recyclable waste materials
Fabrication and Construction
- Use multiple methods — such as analogue and digital media processes and techniques, and materials in the environment — to create 2-Dimensional artwork in response to societal problems.
- Analyse multiple media processes and techniques used in creating 2-Dimensional artworks in the environment
- Categorise tools, materials and methods for analogue and digital media in the environment, and their potential usage
- Create 2-Dimensional artwork using multiple methods, including analogue and digital media processes and techniques, in response to societal problems
- Use multiple methods — including additive and subtractive processes and techniques, and materials in the environment — to create 3-Dimensional mixed-media artwork as a solution to a specific social problem.
- Identify objects from various disciplines of study such as education, engineering, health, architecture and agriculture to record their form and methods of fabrication
- Discuss materials and methods of fabrication in relation to additive and subtractive processes and techniques, together with any other applicable methods for creating 3-Dimensional mixed-media artwork
- Design and create 3-Dimensional mixed-media artworks using materials, appropriate tools and processes in response to challenges within selected disciplines of study such as education, engineering, health, architecture and agriculture
Artefact Production — Advanced Finishing Techniques
- Use knowledge and skills acquired in advanced finishing techniques and processes to create an art or design work for functional and aesthetic purposes.
- Make a short video presentation to illustrate the characteristics of advanced finishing techniques
- Mount an exhibition that reflects selected advanced finishing techniques
- Present a short report on the exhibition mounted in relation to advanced finishing techniques
Portfolio Building — Digital Portfolio
- Brainstorm and organise a digital portfolio.
- Identify and analyse the challenges involved in organising digital portfolios
- Discuss and report on the benefits of a digital portfolio
- Identify some contemporary Ghanaian artists who depend largely on portfolio building in their artistic practice, and produce a digital portfolio that addresses one of the Sustainable Development Goals
How G3N helps
Turn this syllabus into a pass.
Learn the topic
Adaptive lessons explain each topic the way WASSCE actually asks it, at your pace.
Practise like the exam
Generate quizzes per topic and get marked answers with worked explanations.
Revise fast
Summarise your notes or a chapter into a focused, exam-ready recap before the paper.
Master Art and Design Studio, offline.
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